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If you need to write low-level software that interacts directly
with the hardware, Ada provides two ways to incorporate assembly
language code into your program. First, you can import and invoke
external routines written in assembly language, an Ada feature fully
supported by GNAT. However, for small sections of code it may be simpler
or more efficient to include assembly language statements directly
in your Ada source program, using the facilities of the implementation-defined
package System.Machine_Code
, which incorporates the gcc
Inline Assembler. The Inline Assembler approach offers a number of advantages,
including the following:
This chapter presents a series of examples to show you how to use the Inline Assembler. Although it focuses on the Intel x86, the general approach applies also to other processors. It is assumed that you are familiar with Ada and with assembly language programming.
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The assembler used by GNAT and gcc is based not on the Intel assembly language, but rather on a language that descends from the AT&T Unix assembler as (and which is often referred to as "AT&T syntax"). The following table summarizes the main features of as syntax and points out the differences from the Intel conventions. See the gcc as and gas (an as macro pre-processor) documentation for further information.
%eax
eax
$4
4
$loc
loc
loc
[loc]
(%eax)
[eax]
0xA0
A0h
movw
to move
a 16-bit word
mov
rep
stosl
rep stosl
movw $4, %eax
mov eax, 4
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The following example will generate a single assembly language statement,
nop
, which does nothing. Despite its lack of run-time effect,
the example will be useful in illustrating the basics of
the Inline Assembler facility.
with System.Machine_Code; use System.Machine_Code; procedure Nothing is begin Asm ("nop"); end Nothing; |
Asm
is a procedure declared in package System.Machine_Code
;
here it takes one parameter, a template string that must be a static
expression and that will form the generated instruction.
Asm
may be regarded as a compile-time procedure that parses
the template string and additional parameters (none here),
from which it generates a sequence of assembly language instructions.
The examples in this chapter will illustrate several of the forms
for invoking Asm
; a complete specification of the syntax
is found in the GNAT Reference Manual.
Under the standard GNAT conventions, the Nothing
procedure
should be in a file named `nothing.adb'.
You can build the executable in the usual way:
gnatmake nothing |
gcc -c -S -fomit-frame-pointer -gnatp `nothing.adb' |
-c
-S
-fomit-frame-pointer
-gnatp
This gives a human-readable assembler version of the code. The resulting
file will have the same name as the Ada source file, but with a .s
extension. In our example, the file `nothing.s' has the following
contents:
.file "nothing.adb" gcc2_compiled.: ___gnu_compiled_ada: .text .align 4 .globl __ada_nothing __ada_nothing: #APP nop #NO_APP jmp L1 .align 2,0x90 L1: ret |
The assembly code you included is clearly indicated by
the compiler, between the #APP
and #NO_APP
delimiters. The character before the 'APP' and 'NOAPP'
can differ on different targets. For example, GNU/Linux uses '#APP' while
on NT you will see '/APP'.
If you make a mistake in your assembler code (such as using the wrong size modifier, or using a wrong operand for the instruction) GNAT will report this error in a temporary file, which will be deleted when the compilation is finished. Generating an assembler file will help in such cases, since you can assemble this file separately using the as assembler that comes with gcc.
Assembling the file using the command
as `nothing.s' |
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The examples in this section, showing how to access the processor flags, illustrate how to specify the destination operands for assembly language statements.
with Interfaces; use Interfaces; with Ada.Text_IO; use Ada.Text_IO; with System.Machine_Code; use System.Machine_Code; procedure Get_Flags is Flags : Unsigned_32; use ASCII; begin Asm ("pushfl" & LF & HT & -- push flags on stack "popl %%eax" & LF & HT & -- load eax with flags "movl %%eax, %0", -- store flags in variable Outputs => Unsigned_32'Asm_Output ("=g", Flags)); Put_Line ("Flags register:" & Flags'Img); end Get_Flags; |
In order to have a nicely aligned assembly listing, we have separated multiple assembler statements in the Asm template string with linefeed (ASCII.LF) and horizontal tab (ASCII.HT) characters. The resulting section of the assembly output file is:
#APP pushfl popl %eax movl %eax, -40(%ebp) #NO_APP |
It would have been legal to write the Asm invocation as:
Asm ("pushfl popl %%eax movl %%eax, %0") |
but in the generated assembler file, this would come out as:
#APP pushfl popl %eax movl %eax, -40(%ebp) #NO_APP |
which is not so convenient for the human reader.
We use Ada comments at the end of each line to explain what the assembler instructions actually do. This is a useful convention.
When writing Inline Assembler instructions, you need to precede each register
and variable name with a percent sign. Since the assembler already requires
a percent sign at the beginning of a register name, you need two consecutive
percent signs for such names in the Asm template string, thus %%eax
.
In the generated assembly code, one of the percent signs will be stripped off.
Names such as %0
, %1
, %2
, etc., denote input or output
variables: operands you later define using Input
or Output
parameters to Asm
.
An output variable is illustrated in
the third statement in the Asm template string:
movl %%eax, %0 |
movl %%eax, Flags
would not
necessarily work, since the compiler might optimize by using a register
to hold Flags, and the expansion of the movl
instruction would not be
aware of this optimization. The solution is not to store the result directly
but rather to advise the compiler to choose the correct operand form;
that is the purpose of the %0
output variable.
Information about the output variable is supplied in the Outputs
parameter to Asm
:
Outputs => Unsigned_32'Asm_Output ("=g", Flags)); |
The output is defined by the Asm_Output
attribute of the target type;
the general format is
Type'Asm_Output (constraint_string, variable_name) |
The constraint string directs the compiler how to store/access the associated variable. In the example
Unsigned_32'Asm_Output ("=m", Flags); |
"m"
(memory) constraint tells the compiler that the variable
Flags
should be stored in a memory variable, thus preventing
the optimizer from keeping it in a register. In contrast,
Unsigned_32'Asm_Output ("=r", Flags); |
"r"
(register) constraint, telling the compiler to
store the variable in a register.
If the constraint is preceded by the equal character (=), it tells the compiler that the variable will be used to store data into it.
In the Get_Flags
example, we used the "g"
(global) constraint,
allowing the optimizer to choose whatever it deems best.
There are a fairly large number of constraints, but the ones that are most useful (for the Intel x86 processor) are the following:
=
g
m
I
a
b
c
d
S
D
r
q
The full set of constraints is described in the gcc and as documentation; note that it is possible to combine certain constraints in one constraint string.
You specify the association of an output variable with an assembler operand
through the %
n notation, where n is a non-negative
integer. Thus in
Asm ("pushfl" & LF & HT & -- push flags on stack "popl %%eax" & LF & HT & -- load eax with flags "movl %%eax, %0", -- store flags in variable Outputs => Unsigned_32'Asm_Output ("=g", Flags)); |
%0
will be replaced in the expanded code by the appropriate operand,
whatever
the compiler decided for the Flags
variable.
In general, you may have any number of output variables:
%0
, %1
, etc.
Outputs
parameter as a parenthesized comma-separated list
of Asm_Output
attributes
For example:
Asm ("movl %%eax, %0" & LF & HT & "movl %%ebx, %1" & LF & HT & "movl %%ecx, %2", Outputs => (Unsigned_32'Asm_Output ("=g", Var_A), -- %0 = Var_A Unsigned_32'Asm_Output ("=g", Var_B), -- %1 = Var_B Unsigned_32'Asm_Output ("=g", Var_C))); -- %2 = Var_C |
Var_A
, Var_B
, and Var_C
are variables
in the Ada program.
As a variation on the Get_Flags
example, we can use the constraints
string to direct the compiler to store the eax register into the Flags
variable, instead of including the store instruction explicitly in the
Asm
template string:
with Interfaces; use Interfaces; with Ada.Text_IO; use Ada.Text_IO; with System.Machine_Code; use System.Machine_Code; procedure Get_Flags_2 is Flags : Unsigned_32; use ASCII; begin Asm ("pushfl" & LF & HT & -- push flags on stack "popl %%eax", -- save flags in eax Outputs => Unsigned_32'Asm_Output ("=a", Flags)); Put_Line ("Flags register:" & Flags'Img); end Get_Flags_2; |
The "a"
constraint tells the compiler that the Flags
variable will come from the eax register. Here is the resulting code:
#APP pushfl popl %eax #NO_APP movl %eax,-40(%ebp) |
The compiler generated the store of eax into Flags after expanding the assembler code.
Actually, there was no need to pop the flags into the eax register; more simply, we could just pop the flags directly into the program variable:
with Interfaces; use Interfaces; with Ada.Text_IO; use Ada.Text_IO; with System.Machine_Code; use System.Machine_Code; procedure Get_Flags_3 is Flags : Unsigned_32; use ASCII; begin Asm ("pushfl" & LF & HT & -- push flags on stack "pop %0", -- save flags in Flags Outputs => Unsigned_32'Asm_Output ("=g", Flags)); Put_Line ("Flags register:" & Flags'Img); end Get_Flags_3; |
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The example in this section illustrates how to specify the source operands for assembly language statements. The program simply increments its input value by 1:
with Interfaces; use Interfaces; with Ada.Text_IO; use Ada.Text_IO; with System.Machine_Code; use System.Machine_Code; procedure Increment is function Incr (Value : Unsigned_32) return Unsigned_32 is Result : Unsigned_32; begin Asm ("incl %0", Inputs => Unsigned_32'Asm_Input ("a", Value), Outputs => Unsigned_32'Asm_Output ("=a", Result)); return Result; end Incr; Value : Unsigned_32; begin Value := 5; Put_Line ("Value before is" & Value'Img); Value := Incr (Value); Put_Line ("Value after is" & Value'Img); end Increment; |
The Outputs
parameter to Asm
specifies
that the result will be in the eax register and that it is to be stored
in the Result
variable.
The Inputs
parameter looks much like the Outputs
parameter,
but with an Asm_Input
attribute.
The "="
constraint, indicating an output value, is not present.
You can have multiple input variables, in the same way that you can have more than one output variable.
The parameter count (%0, %1) etc, now starts at the first input statement, and continues with the output statements. When both parameters use the same variable, the compiler will treat them as the same %n operand, which is the case here.
Just as the Outputs
parameter causes the register to be stored into the
target variable after execution of the assembler statements, so does the
Inputs
parameter cause its variable to be loaded into the register
before execution of the assembler statements.
Thus the effect of the Asm
invocation is:
Value
into eax
incl %eax
instruction
Result
variable
The resulting assembler file (with `-O2' optimization) contains:
_increment__incr.1: subl $4,%esp movl 8(%esp),%eax #APP incl %eax #NO_APP movl %eax,%edx movl %ecx,(%esp) addl $4,%esp ret |
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For a short subprogram such as the Incr
function in the previous
section, the overhead of the call and return (creating / deleting the stack
frame) can be significant, compared to the amount of code in the subprogram
body. A solution is to apply Ada's Inline
pragma to the subprogram,
which directs the compiler to expand invocations of the subprogram at the
point(s) of call, instead of setting up a stack frame for out-of-line calls.
Here is the resulting program:
with Interfaces; use Interfaces; with Ada.Text_IO; use Ada.Text_IO; with System.Machine_Code; use System.Machine_Code; procedure Increment_2 is function Incr (Value : Unsigned_32) return Unsigned_32 is Result : Unsigned_32; begin Asm ("incl %0", Inputs => Unsigned_32'Asm_Input ("a", Value), Outputs => Unsigned_32'Asm_Output ("=a", Result)); return Result; end Incr; pragma Inline (Increment); Value : Unsigned_32; begin Value := 5; Put_Line ("Value before is" & Value'Img); Value := Increment (Value); Put_Line ("Value after is" & Value'Img); end Increment_2; |
Compile the program with both optimization (`-O2') and inlining enabled (`-gnatpn' instead of `-gnatp').
The Incr
function is still compiled as usual, but at the
point in Increment
where our function used to be called:
pushl %edi call _increment__incr.1 |
the code for the function body directly appears:
movl %esi,%eax #APP incl %eax #NO_APP movl %eax,%edx |
thus saving the overhead of stack frame setup and an out-of-line call.
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Asm
Functionality
This section describes two important parameters to the Asm
procedure: Clobber
, which identifies register usage;
and Volatile
, which inhibits unwanted optimizations.
D.6.1 The Clobber
ParameterD.6.2 The Volatile
Parameter
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Clobber
Parameter
One of the dangers of intermixing assembly language and a compiled language
such as Ada is that the compiler needs to be aware of which registers are
being used by the assembly code. In some cases, such as the earlier examples,
the constraint string is sufficient to indicate register usage (e.g.,
"a"
for
the eax register). But more generally, the compiler needs an explicit
identification of the registers that are used by the Inline Assembly
statements.
Using a register that the compiler doesn't know about
could be a side effect of an instruction (like mull
storing its result in both eax and edx).
It can also arise from explicit register usage in your
assembly code; for example:
Asm ("movl %0, %%ebx" & LF & HT & "movl %%ebx, %1", Inputs => Unsigned_32'Asm_Input ("g", Var_In), Outputs => Unsigned_32'Asm_Output ("=g", Var_Out)); |
Asm
template string)
does not know you are using the ebx register.
In such cases you need to supply the Clobber
parameter to Asm
,
to identify the registers that will be used by your assembly code:
Asm ("movl %0, %%ebx" & LF & HT & "movl %%ebx, %1", Inputs => Unsigned_32'Asm_Input ("g", Var_In), Outputs => Unsigned_32'Asm_Output ("=g", Var_Out), Clobber => "ebx"); |
The Clobber parameter is a static string expression specifying the
register(s) you are using. Note that register names are not prefixed
by a percent sign. Also, if more than one register is used then their names
are separated by commas; e.g., "eax, ebx"
The Clobber
parameter has several additional uses:
cc
to indicate that flags might have changed
memory
if you changed a memory location
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Volatile
Parameter
Compiler optimizations in the presence of Inline Assembler may sometimes have
unwanted effects. For example, when an Asm
invocation with an input
variable is inside a loop, the compiler might move the loading of the input
variable outside the loop, regarding it as a one-time initialization.
If this effect is not desired, you can disable such optimizations by setting
the Volatile
parameter to True
; for example:
Asm ("movl %0, %%ebx" & LF & HT & "movl %%ebx, %1", Inputs => Unsigned_32'Asm_Input ("g", Var_In), Outputs => Unsigned_32'Asm_Output ("=g", Var_Out), Clobber => "ebx", Volatile => True); |
By default, Volatile
is set to False
unless there is no
Outputs
parameter.
Although setting Volatile
to True
prevents unwanted
optimizations, it will also disable other optimizations that might be
important for efficiency. In general, you should set Volatile
to True
only if the compiler's optimizations have created
problems.
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