#include //Declaration class Circle { public: void SetRadius(double r); //sets member variable radius to r double AreaOf(); // returns area of circle as a double private: double radius; // radius of circle }; //Definition (Implementation): void Circle::SetRadius(double r) { radius = r; //radius refers to this object’s Circle::radius } double Circle::AreaOf() { return (3.14*radius*radius); } using namespace std; int main() { Circle C1; Circle C2; C1.SetRadius(1); C2.SetRadius(10); cout<<"The area of C1 is "<