#include #include #include "PassFailActivity.h" using namespace std; // Function prototype void displayGrade(const GradedActivity &); int main() { // Create a PassFailActivity object. Minimum passing // score is 70. PassFailActivity test(70); // Set the score to 72. test.setScore(72); // Display the object's grade data. The letter grade // should be 'P'. What will be displayed? displayGrade(test); return 0; } //*************************************************************** // The displayGrade function displays a GradedActivity object's * // numeric score and letter grade. * //*************************************************************** void displayGrade(const GradedActivity &activity) { cout << setprecision(1) << fixed; cout << "The activity's numeric score is " << activity.getScore() << endl; cout << "The activity's letter grade is " << activity.getLetterGrade() << endl; }