#include #include "bstring.h" using namespace std; int main() { BString b1; // create object using default constructor BString b2("Hello"); // create object using converstion constructor BString b3; b3 = "Goodbye"; // testing assignment AND conversion constructor cout << "b1 = " << b1 << endl; // empty string cout << "b2 = " << b2 << endl; // should be "Hello" cout << "b3 = " << b3 << endl; // Should be "Goodbye" }