// frac.h -- Fraction class declaration // // Bob Myers class Fraction { public: Fraction(); // Set numerator = 0, denominator = 1. Fraction(int n, int d=1); // constructor with parameters // acts as conversion constructor // operator overload as member Fraction operator+ (const Fraction& f) const; // standard input/output routines void Input(); // input a fraction from keyboard. void Show() const; // Display a fraction on screen // accessors int GetNumerator() const; int GetDenominator() const; // mutator bool SetValue(int n, int d=1); // set the fraction's value through parameters double Evaluate() const; // Return the decimal value of a fraction private: int numerator; // may be any integer int denominator; // should always be positive };