Note: This assignment is used to assess the required outcomes for the course, as outlined in the course syllabus. These outcomes are:
These will be assessed using the following rubric:
In order to earn a course grade of C- or better, the assessment must result in Effective or Highly Effective for each outcome. |
Educational Objectives: After completing this assignment the student should have the following knowledge, ability, and skills:
Operational Objectives: Create (define and implement) classes Box, Cylinder, Plane, Vehicle, Car, Truck, Van, Tanker, and Flatbed and an object-oriented vehicle counter for use by the Department of Transportation (DOT).
Deliverables: Seven (7) files: vehicles.h, vehicles.cpp, shapes.h, shapes.cpp, verbose.cpp, tracker.cpp, and makefile.
This project simulates an application called tracker for the Florida Turnpike Authority in which data from SunPass transponders is accumulated in real time using various sensing equipment. The sensors detect a SunPass-equiped vehicle and actively inquire further data when that vehicle is a truck. (The data is used, among other things, to charge a passage toll on the vehicle's SunPass account, thus eliminating the need to stop at toll booths. SunPass is valid on all toll roads and bridges in Florida.) For all vehicles a serial number is collected. The serial number can be decoded to determine the vehicle type (car, truck/van, truck/tanker, truck/flatbed), passenger capacity, and, for trucks, the dimensions of its carrier. Trucks actively respond with their DOT license number as well.
Tracker is set up at a specific point on a roadway, near a toll booth or a specific segment of limited access highway. Once activated, it keeps a running account of the SunPass equipped passing vehicles. It can report summary data and also can keep full reports of all vehicles passing the checkpoint within a certain time block. It also keeps track of individual toll charges and can produce a summary of the charges accumulated in a segment.
Create and work within a separate subdirectory cop3330/proj1. Review the COP 3330 rules found in Introduction/Work Rules.
Begin by copying the following files from the course directory: into your proj1 directory:
proj1/tester.cpp proj1/segment0.data proj1/segment1.data proj1/segment2.data proj1/makefile proj1/proj1submit.sh area51/tester_s.x area51/tester_i.x area51/tester_bad_i.x area51/tracker_s.x area51/tracker_i.x
The naming of these files uses the convention that _s and _i are compiled from the same cource code on program (Sun/Solaris) and linprog (Intel/Linux), respectively. The area51 files are distributed only for your information, experimentation, and testing. You will not need these files in your own project.
You are to define and implement the following classes: Box, Cylinder, Plane, Vehicle, Car, Truck, Van, Tanker, and Flatbed.
File shapes.h should contain the definitions of the classes Box, Cylinder, and Plane. File shapes.cpp should contain the member function implementations for these classes.
File vehicles.h should contain the definitions of the classes Vehicle, Car, Truck, Van, Tanker, and Flatbed. File vehicles.cpp should contain the implementations for these classes.
File verbose.cpp should contain the verbose versions of the various class implementations (both shapes and vehicles).
Create a client program for all of these classes in the file tracker.cpp.
Create a makefile for all of the project in the file makefile.
Turn in all seven (7) files vehicles.h, vehicles.cpp, shapes.h, shapes.cpp, verbose.cpp, tracker.cpp, and makefile using the proj1submit.sh submit script.
Warning: Submit scripts do not work on the program and linprog servers. Use shell.cs.fsu.edu to submit projects. If you do not receive the second confirmation with the contents of your project, there has been a malfunction.
You are to define and implement the following classes:
Class Name: | Box |
Services (added or changed): | float Volume() const // returns volume of box object |
Private variables: | float length_, width_, height_ |
Class Name: | Cylinder |
Services (added or changed): | float Volume() const // returns volume of cylinder object |
Private variables: | float length_, radius_ |
Class Name: | Plane |
Services (added or changed): | float Area() const // returns area of plane object |
Private variables: | float length_, width_ |
Class Name: | Vehicle |
Services (added or changed): | const char* SerialNumber () const // returns serial number unsigned int PassengerCapacity () const // returns passenger capacity float LoadCapacity () const // returns 0 const char* ShortName () const // returns "UNK" float Toll () const // returns toll using fee schedule static VehicleType SnDecode (const char* sn) |
Private variables: | char* serialNumber_; unsigned int passengerCapacity_; |
Class name: | Car |
Inherits from: | Vehicle |
Services (added or changed): | const char* ShortName() const // returns "CAR" |
Class name: | Truck |
Inherits from: | Vehicle |
Services (added or changed): | const char* ShortName () const // returns "TRK" float Toll () const // returns toll using fee schedule const char* DOTLicense () const // returns the license no |
Private variables: | char* DOTLicense_; |
Class name: | Van |
Inherits from: | Truck , Box |
Services (added or changed): | float LoadCapacity () const // returns volume of box const char* ShortName () const // returns "VAN" |
Class name: | Tanker |
Inherits from: | Truck , Cylinder |
Services (added or changed): | float LoadCapacity () const // returns volume of cylinder const char* ShortName () const // returns "TNK" |
Class name: | Flatbed |
Inherits from: | Truck , Plane |
Services (added or changed): | float LoadCapacity () const // returns area of plane const char* ShortName () const // returns "FLT" |
Each class should have the following:
Be sure to make exactly the methods virtual that are needed - that is, those that are overridden in derived classes. Do not make a method virtual unless it is needed virtual.
The toll fee schedule is:
minimum for all vehicles: $2.00
all trucks: $10.00
During development and testing of the classes, each constructor and destructor should include a line of code that sends an identifying message to standard output. (This requirement serves as a code testing device. These identifying output statements will be removed after development. But leave them in verbose.cpp when you submit!) For example, the Van destructor should output the message "~Van()".
The user-defined type VehicleType is an enumerated type:
Type name: | VehicleType |
Enumerated values: | badSn, vehicle, car, truck, van, tanker, flatbed |
The static method VehicleType Vehicle::SnDecode(const char* sn) returns the vehicle type based on the first (index 0) character of the serial number sn according to this table:
sn[0]: 0 1 2 3 4 5 6 VehicleType: badSn vehicle car truck van tanker flatbed
After your classes have been fully developed and debugged, so they compile without warnings using the commands g++ -c -I. -Wall -Wextra shapes.cpp and g++ -c -I. -Wall -Wextra vehicles.cpp, it is time to test with tester.cpp:
After you have developed and thoroughly tested your Vehicles classes as above, it is time to prepare your classes for Tracker:
You are to implement a client program tracker of the vehicle system described above.
Tracker processes data from a file that is input through redirection and sends results to standard output. (Thus tracker does not deal directly with files but reads from and writes to standard I/O.)
Tracker goes through the following processing loop:
Note that the tracker processing loop continues until zero is read for a segment size. It may be assumed that the file of data is correctly structured so that whenever an appropriate item is expected, it is next in the file. For all vehicles, the data will begin with the serial number sn and then give the passenger capacity pc. For all specific truck types, the next entry will be the DOTlicense DOTL followed by the dimension data d1 d2 d3(optional). For example, a car, truck, van, tanker, and flatbed would have these lines of data:
sn pc sn pc DOTL sn pc DOTL d1 d2 d3 sn pc DOTL d1 d2 sn pc DOTL d1 d2
The dimensional data should be interpreted in the order d1 = length, d2 = width or radius, d3 = height. Note that this is more or less self-documenting in the data file segment0.data. Note also that we will assume that each vehicle and its data are in a separate line of the input file.
Tracker should instantiate the objects of a segment using an array whose elements are of type Vehicle *, that is, pointer to type Vehicle. At the end of reading the segment data, this array should have pointers to vehicle objects representing the entire segment. These objects should exist until the line in the report representing the object is generated.
Use declared constants (not hardcoded literal values) for the following:
Check for a segment size greater than tracker can handle, and exit if that happens. Thus tracker would exit if either size 0 is read or some size greater than the declared constant 6.i above.
Your tracker.cpp source file should #include <vehicles.h>, but not any of the other project files. The distributed makefile should create separate object files vehicles.o, shapes.o , and tracker.o and then create the executable tracker.x.
Do not submit "verbose" classes for tracker.
Model executables tester.x and tracker.x are for your information only - they are not needed for your project. However, tester.cpp is indispensable: This is one of the test programs that will be used to assess your project. Moreover, it will help you debug your classes and gives some example code that can serve as a model for your client tracker program.
To execute tester, enter a serial number at the prompt. The first digit determines the vehicle type. Tester uses the verbose implementations, so you should see all of the constructor and destructor calls for the selected type.
To execute tracker on a data file use redirection. For example, enter
prompt> tracker.x < segment2.data
to run tracker.x with the data file segment2.data as input.
All destructors should be declared virtual. Be sure you understand why. There will likely be an exam question related to this.
It is wise to develop and test all of the classes prior to working on any code for tracker.cpp. This way you can concentrate on class development - some call this "wearing your server hat". After you are satisfied that your classes are correct and ready for submission, including all documentation etc, only then do you switch to your "client" hat and start working on tracker.
If you were starting from "scratch", you would first write a test harness like tester.cpp that exercises your classes and allows you to debug them as a system.
The program tester.cpp is central to your effort in several ways:
To compile tester, a command line compile is all that is required,
because the source code for the dependent files is included into the client
program:
prompt> g++ -I. -Wall -Wextra -otester.x tester.cpp
Note, this is different from the way you should compile tracker, which requires
a makefile to manage separate compilation of all the code files.
Your classes will be independently tested with client programs written to the interfaces defined above.
Run the distributed executables for tester and tracker in LIB/area51/ to see how your programs are expected to behave.