-- The Ada Structured Library - A set of container classes and general -- tools for use with Ada95. -- Copyright (C) 1998-1999 Corey Minyard (minyard@acm.org) -- -- This library is free software; you can redistribute it and/or modify it -- under the terms of the GNU General Public License as published by the -- Free Software Foundation; either version 2 of the License, or (at your -- option) any later version. -- -- This library is distributed in the hope that it will be useful, but -- WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -- General Public License for more details. -- -- You should have received a copy of the GNU General Public License along -- with this library; if not, write to the Free Software Foundation, Inc., -- 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA -- -- As a special exception, if other files instantiate generics from this -- unit, or you link this unit with other files to produce an executable, -- this unit does not by itself cause the resulting executable to be -- covered by the GNU General Public License. This exception does not -- however invalidate any other reasons why the executable file might be -- covered by the GNU Public License. -- package body Asgc.Ordered.Sortable.Bubble_Sort is procedure Sort (O : access Object'Class; Pos1 : in out Iterator'Class; Pos2 : in out Iterator'Class) is Is_End : End_Marker; Done : Boolean := False; begin -- If the object is empty or has one member, we are sorted. First(Pos1, Is_End); if (Is_End = Not_Past_End) then -- This is a bubble sort, the simplest of all sorts. We'll -- replace it later. while (not Done) loop First(Pos1, Is_End); Pos2 := Pos1; Done := True; Next(Pos2, Is_End); while (Is_End = Not_Past_End) loop if (Pos1 > Pos2) then Swap(Pos1, Pos2); Done := False; end if; Next(Pos1, Is_End); Next(Pos2, Is_End); end loop; end loop; end if; end Sort; procedure Sort (O : access Object'Class) is Pos1 : Iterator_Class := Iterator_Class(New_Iterator(Asgc.Object_Class(O))); Pos2 : Iterator_Class := Iterator_Class(New_Iterator(Asgc.Object_Class(O))); begin Sort(O, Pos1.all, Pos2.all); Free(Pos1); Free(Pos2); end Sort; end Asgc.Ordered.Sortable.Bubble_Sort;