Parallel Computing: Lecture 23
Learning objectives
After this class, you should be able to:
- Given a game and an initial state, draw the game tree, evaluate it with or without alpha-beta pruning, and determine an optimal move.
- Describe the different parallelization strategies for game tree evaluation, and explain their relative advantages and disadvantages.
Reading assignment
- Chapter 16, sections 16.8 - 16.9.
- None.
Exercises and review questions
- Questions on current lecture's material
- Exercise 16.9.
- Exercise 16.10.
- Exercise 16.11.
- Questions on next lecture's material
- None.